Possible damage: 200, 200, 204, 206, 210, 212, 212, 216, 218, 222, 224, 224, 228, 230, 234, 236
66 / 66
Moves
Possible damage: 200, 200, 204, 206, 210, 212, 212, 216, 218, 222, 224, 224, 228, 230, 234, 236
66 / 66
Moves
103–121.6%
200–236 HP
Guaranteed OHKODefender HP left after the hit
Terrain
Weather
Field effects
Mega Charizard X
Offense
Defense
Hazards & speed
Effects
Gholdengo
Offense
Defense
Hazards & speed
Effects
66 / 66
Moves
Pick two Pokémon, choose a move on either side and ChompLab shows every damage roll, the percentage of HP it takes and the chance to OHKO or 2HKO — the same formulas as Pokémon Showdown’s calculator.
It supports Pokémon Champions Stat Points (up to 32 per stat, 66 in total) and Mega Evolution, plus EVs, IVs and Terastallization for Scarlet & Violet and Sword & Shield. Weather, terrain, screens, Helping Hand, Friend Guard and every other field effect are one tap away, in singles or VGC doubles.
It uses the game’s damage formula with all 16 random rolls, so the range and KO chance match what happens in battle, including abilities, items, critical hits and multi-hit moves.
Yes. Pick Pokémon Champions and each stat takes 0–32 Stat Points (66 in total); switch to Scarlet & Violet or Sword & Shield to use EVs and IVs instead.
Yes. Switch to Doubles in the Field panel to apply the spread-move modifier and ally effects like Helping Hand, Friend Guard, Battery and Power Spot.